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12-07-2002, 1:29am - The How QB Are You? quiz just got an interactive makeover. Thanks, Lithium for re-coding it. I wasn't motivated enough to do it myself. ;)
12-04-2002, 7:17pm - About a year after I picked up the strategy guide for Chocobo's Mysterious Dungeon 2, I picked up the game. You know, I didn't think it would be so difficult to find. Anyway, I've been playing through it lately, and I've realized how much fun such a simple game can be. I've also realized how much better cartoony and cute looking enemies are in a game. So, thank you Square... you've inspired me a bit more.
I've decided to redraw some of the Dark Crown enemies into a more (wait for it... waaaaaait for it) cartoonish style, as a result of my CMD2 addiction. I think these have turned out fairly well. In fact, I do belive this is the style I'll be going for when it comes to the rest of the enemies. Oh, and for those who have the CMD2 strategy guide, yes, those are loosely based on the concept drawings of the enemies in the beastiary. Good eye, if you've spotted it... either that, or I'm getting a bit better at pixeling. Pick one.
Metroid Fusion has gone back into its box. It's been a long time since I've run across a game with so many old school style frustratingly difficult spots... and what with the GBA being the perfect size for slamming like a football, I figured it better to put everything away, before I am forced to vacuum a directional pad, and A and B buttons out of the carpet. Maybe it's just that games have gotten soft lately, or maybe my hand/eye coordination skills have atrophied from playing too many RPGs, but damn... Metroid Fusion is bloody difficult in spots! I'd still recommend the game to, well, just about anyone, though. Frustration aside, it's a good game.
12-01-2002, 1:12pm - Ah yes, the first day of December. This means that the biggest holiday of consumerism is only 25 days away. With that in mind, I thought it would be pretty ironic if I gave the DarkDreams mascot in the corner there a 'Christmasy' look. Why? ...I honestly don't know. Maybe to scare all of you.
I recently picked up a copy of Metroid Fusion... what with the GBA being the only system I own that sees new game releases on a regular basis. It's a nice game... really reminds me of Super Metroid, but better in many ways. I'm glad they decided to release a new GBA Metroid, instead of just porting Super Metroid. I'm honestly a little unimpressed with all the SNES ports. Don't get me wrong, I like playing portable versions of my favourite SNES games... I just don't like having to pay for them again. Case in point: I want to get Super Mario Advance 2: Super Mario World... but, I already own SMW for the SNES... and I certainly don't feel like paying 50 dollars for it again. Now, I don't mind straight ports... but shouldn't they cost a little bit less? SMW and a few more games can easily fit on a 64mbit cart. Why not just pop a few on there, bundle 'em all together, and sell it as a 5 game pack, for 50 bucks? I think 10 dollars per game seems more reasonable. I can understand not being able to sell a port with only one game for 10 dollars. The production and shipping costs would make the return very small... but why not a collection? ...is it really such a bad idea?
Oh yes, I've added a small little article to the site. It's a "How QB Are You?" quiz. Just for fun, of course. Check the articles section, and take the quiz if you want. Incidentally, I scored 30 on my own quiz. I'm sure someone out there can top that. :)
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